This had led some to believe that a future Smash entry might try and bring them in for real. We’ve got a bit of bittersweet Super Smash Bros. Sora’s concept was to make aerial fighting fun even for casual players."Īlthough getting more information on Sora's inclusion is great, it's more interesting that Smash Ultimate almost messed with its winning format and added a brand new mechanic. I decided against it because I felt like was able to keep the balance between casual and hardcore players. The more skilled the player is, it seems the more they use aerial attacks.
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But the options for aerial attacks are quite limited. Lets face it, theres a reason this series is so popular: Super Smash Bros. Ultimate is the final entry in Nintendos long-running fighting game series.The game was praised by fans and critics alike for offering an expansive roster of iconic characters, a wealth of single-player content and simple to understand yet difficult to master fighting mechanics. Sakurai continued, "In fact, in the original plan for Smash Ultimate there was some consideration for adding Smash attacks in the air! It was too complicated so it didn’t get added. So I figured I should prioritize that with Sora."
Sign up or login to join the community and follow your favorite Super Smash Bros. For the other DLC fighters, they don’t have aerial combat. Catch up on the latest and greatest Super Smash Bros. Sakurai said, "In Kingdom Hearts, Sora doesn’t really fight on the ground that often, he mostly fights in the air. Every Smash iteration has had it so that Smash attacks can only be performed on the ground and in three directions, but it seems like Ultimate almost changed that.ĭuring the Famitsu column, Sakurai goes into detail on Sora's inclusion and mentions that Smash's version of him is focused on air combat. For those who don't know, Smash attacks are the strong finishing moves that fighters can pull off by flicking the right stick. Mario and everybodys favorite Nintendo character battle it out in a no holds barred tournament. With Charles Martinet, Nobuyuki Hiyama, Kazumi Totaka, Makiko Ômoto. One of the most interesting reveals is that Smash Ultimate was originally planned to have more aerial options, including a mid-air Smash attack. Super Smash Bros.: Directed by Masahiro Sakurai.